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Section 9.11. CASE STUDY: An N-Player Computer Game | Java, Java, Java, Object-Oriented Problem Solving (3rd Edition)
GitHub - YLach/hangmanGame: A client-server guessing game (a variant of the two-player "Hangman" game)
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Inheritance - Case Study TCP1201: 2013/2014. Case Study – Guessing Game Listed below is the code to play a guessing game using procedural programming. - ppt download
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Section 8.6. Case Study: A Two-Player Game Hierarchy | Java, Java, Java, Object-Oriented Problem Solving (3rd Edition)
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